3D Clog Shoe Design for DeModest
For this project, I designed a clog-style shoe in 3D for DeModest, working from the client's initial ideas, which included style references and material preferences. The goal was to translate these concepts into a refined, visually appealing design that aligned with the brand's vision.
I Performed research on similar products, get inspired and conducted tests to develop a concept that the customer was satisfied with. Using Blender and ZBrush for modeling, I created the form and details of the shoe. The texturing was done in Substance Painter for recreate the materials, and the final rendering in Blender, where I experimented with lighting and compositing until I found a result that both the client and I loved. :)
The result was a design that captured the client's expectations and demonstrated my ability to design, combine creativity, technical skill and understanding of product visualization as a 3D artist.

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