Personal Project for Mastering 3D Product Visualization
This personal project involved creating a fictional brand of caps called "Booka" with the goal of achieving realistic 3D product visualization. My focus was on perfecting the realism of embroidered textures and fabric materials.
The caps were modeled in Blender, the realistic embroidery was created using Substance Sampler, capturing the intricate thread patterns and depth. Texturing was completed in Substance Painter, where I fine-tuned the materials to ensure the caps looked as close to a real cap as possible.
This project allowed me to refine my skills in product visualization, especially in creating lifelike textures and materials that can be used for high-end marketing and branding purposes.

You may also like

Back to Top