Realistic 3D Furniture Recreation
For this project, I aimed to demonstrate my ability to create a highly detailed and realistic 3D model of a piece of furniture. The task involved modeling the furniture based on reference images, ensuring both accuracy and attention to fine details.
The most challenging aspect was achieving the intricate details of the materials and the overall structure, which I accomplished using Blender for base modeling and ZBrush for additional sculpting work. Substance Painter was used for detailed texturing, ensuring that the materials were true to life.
Final renders were produced in Blender, with a focus on lighting and composition to highlight the realism of the model. This project showcases my ability to create photorealistic assets that emphasize both technical skill and artistic vision.