Cloud & Mist Creepers-Style Shoe Design & Visualization
This project for Cloud & Mist focused on creating a creepers-style shoe, a design the client already had in mind as part of their brand’s early line.
Here I jumped straight into ZBrush for sculpting. I started with a shoe last mesh, masking and extracting patterns to build the upper. From there, I sculpted additional details directly in ZBrush to refine the design, while the sole was developed across both ZBrush and Blender.
As with the Cloud & Mist Backpack project, this workflow gave the client freedom to test multiple creative directions. We iterated through several variations, trying different materials and color palettes.
Final renders were produced in Blender, using a simple studio lighting setup, delivering clean and high-end visuals.
This project showcases my ability to combine digital sculpting, modeling, and material experimentation to translate a client’s vision into professional 3D product design.
This shows changes to the Shoe's design as the project progressed, such as colors, fabrics, form and sizes.

The fabric patterns were also designed by me using Photoshop, based on the client's specifications and ideas
In Zbrush, I started by sculpting a shoe last, then extracted other meshes from masks, similar to the process of creating patterns in shoe manufacturing.
Thanks a lot for checking out this project!

Want to see more? Check out my other projects below!

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