From 2D Concept to Animation-Ready 3D Model
In this project, I transformed a 2D reference into a 3D character, designed for animation for the YouTube channel ''Robukan''. The character, a stylized girl, was modeled and sculpted using Blender and ZBrush, with a focus on capturing the essence and personality of the original concept.
The texturing was done in Substance Painter, where I focused on enhancing the stylized look. For rigging, I used a combination of Mixamo and Blender, customizing the rig to meet the specific needs of the client. This included adding controls for mouth blendshapes and creating a dynamic system to simulate hair movement during animation.
This project allowed me to integrate various tools and techniques to produce a character that not only looks great but is also fully optimized and ready for animation.













